Hands-on Marco Polo Silk Road Game

There is one game we have come back to time and again in our homeschool, and that is Marco Polo's Silk Road Game. In this game, we review the ancient trade routes that Marco Polo traveled as he went from Venice to China. We try our hand at buying and selling goods along the way, and we hope to return to Venice to make a profit! Marco Polo’s Silk Road Game is hands-on and interactive learning at its finest as we actively try to make our way through dangerous deserts and trade for better prices in the faraway cities.

An Introduction to the Explorer Marco Polo

My oldest and I first learned about Marco Polo during his Kindergarten year when he was 5 years old. We were planning on learning about American History, and he was interested in why Christopher Columbus wanted to travel to Asia in the first place. We decided to learn about the spices and silks in Asia, and I found an interesting picture book about the Silk Road. Here are some of the things we read as we learned about Marco Polo.

In A Single Pebble by Bonnie Christensen, a girl in ancient China sends a pebble with her father, who is a trader on the Silk Road. Along the way, others contribute their treasures. Finally, the pebble and other treasures are appreciated by a young child in Venice at the end of the trade route. I like how this story provided context and interest along with outlining the items traded and the complexities of the Silk Road.

We’re Riding on a Caravan by Laurie Krebs provides a balance of rhyming larger text and smaller more detailed text about a Chinese family’s travels across Asia to Venice for trading. I like the additional details at the end to provide facts for the young reader. But, if the text is too much, just the story can be shared.

Marco Polo by Demi contains amazingly detailed and culturally reflective art. The text contains many facts and appeals to older students.

Other books that are for older children include these:

The Many Assassinations of Samir, Seller of Dreams

A Newbery Honor-ee in 2024, The Many Assassinations of Samir, the Seller of Dreams by Daniel Nayeri (Levine Querido, 2023) is a fresh and unique historical fiction novel about life along the Silk Road of the medieval era. It is certainly not a straight-forward historical fiction, however. The delightful and unreliable narrator of the tale has his own motives for sharing the story.

The book is funny. It has a Taklamakan desert setting, in the far ago middle ages era. Although this book is somewhat ridiculous, learning about the different dangers of the desert, including the various "bad guys" to encounter along the trail to China. It has some violence (as a main character is repeatedly in danger from "assassins"), so parents should give it a pre-read before reading it with younger children. I'm so grateful there is a book that can help give life to this era of history!

We learned that Marco Polo received a paiza (golden tablet) from the Chinese emperor. It was a golden token that allowed him safe passage and free residence, horses, and foods in caravans along the way. We made our own with golden colored oven-bake clay.

We made our own golden paiza to be our "passport" in our Marco Polo Silk Road game.

The real golden paiza had a written message. My son made an image of the "emperor" for ours.

Playing the Game for Trading on the Silk Road

Even as a young kindergartner, my son loved maps. Following the journeys of Marco Polo were delightful to him. He found it fascinating that so much of the journey was in the midst of dangerous territory. We simply had to adapt this story into a game.

I started by adapting a map of Europe and Asia to indicate the major cities along the Silk Road, according to the books we’d read. I also made a note of what those cities had as a specialty to trade. Then, we gathered items from around the house to represent those items.

  • Green pebbles were jade.
  • Aluminum foil squares were tin.
  • Felt squares were cut out and designed to look like Persian rugs.
  • Porcelain tiles were the Chinese porcelain.
  • Smooth fabric was called silk.
We used aluminium foil, felt, silky fabric, green stones, and porecelain tiles to make the Marco Polo Silk Road game hands-on. Plus, we had to buy food to eat along the way. Could we get our goods for a good price back in Venice?

Check out the hands-on items we used for our activity. Felt for rugs, tin foil, green pebbles, silky fabric, and porcelain tiles. (The old, original game board is shown.)

And then there was the issue of travelling. We had to have camels (so I have a clip art image of one). We also had to eat. I decided that for each turn we took, we had to eat either raisins or Cheerios (we’ve played it both ways). We rolled the die to see how many pieces of food we ate each turn.

We had to eat a ration of food for each day on the trail in our Marco Polo Silk Road game.

The kids loved that for each turn we had to "eat" food on the Silk Road trail! The longer we traveled, the more expensive it would become.

Learning from the Marco Polo Silk Road Game

In our reading, we learned that robbers could steal our camels or merchandise in the desert. The camels could die, or our food would be destroyed in a sandstorm. It was hazardous to remain in the desert. So I made “take a chance” cards. In some of these, our merchandise breaks (especially porcelain) or is stolen. In others, our camel dies or we lose food. We also might lose a turn! Taking a turn in the desert was not nice idea, of course. But through the game we’d end up between cities between turns. We would have to take a chance.

Can you get through the desert without a disaster?

I felt a dilemma about learning about price changes. There is not a good way to learn about supply and demand in a board game. So, we used the random luck (dice) to determine prices. We roll for each item we want to buy. Sometimes silk or porcelain cost 1 gold each, but in the next town it might cost 5 or 6 gold pieces each. Buy low, sell high!

Of course, getting back to Venice raised the prices considerably. We used two dice to determine the selling price of all our merchandise. The goal was to end up with the highest amount of money back in Venice! That meant taking fewer turns (less money spent on food), buying at low prices, and returning back to Venice with a lot of merchandise to sell.

In the past 10 years since I designed this game, my three kids and I have come back to this activitivy time and time again. My son is now 15 and he still has fond memories of traveling the silk road. It is so much fun!

Travel the Silk Road with Marco Polo

Want to take a chance yourself? 

With my Marco Polo's Silk Road game, you will get a colorful game board in three different sizes, printable tokens for the goods as well as coins, food, and camels, and complete instructions. I've also written up an annotated book list, ideas for extension, and alternate playing rules. 

You can purchase Marco Polo's Silk Road game at my Shop and at TPT.

Amazing Game

What an amazing game on Marco Polo and the Silk Road. My students loved the tangible aspects of this game that I added thanks to the suggestions in the directions. We will definitely use this for years to come.

Jennifer W.

Marco Polo's Silk Road Game

My son loved the game. Such a fun way to make the learning real. Thanks so much.

Like this post? Save it for later!

Related Articles:

  • I was curious. How many goods are they allowed to buy in one turn. For example, if they were buying silk and rolled a 1 would they be able to buy as much silk as their money allowed? Or is there a limit. Thanks.

    • Hi Cindy!
      I let my kids buy as much as they can afford. BUT they have to have food for at least the next turn as well. You can play it how you want, so if you want to limit it (or have a limit for the whole game!) feel free to do so. I’d love to hear how it goes for.–Rebecca

  • {"email":"Email address invalid","url":"Website address invalid","required":"Required field missing"}

    Sign up to get Hands-On Learning Ideas in your inbox!

    Success message!
    Warning message!
    Error message!